In that, it’s one of the most intelligently designed RPGs I’ve ever played, and a needed reminder that Relic are as clever and full of surprises as ever. I really can’t stand the Joker in this, which made me think there was no way I’d end up loving it. The swift and gratifying fisticuffs are more often broken up by the game’s real villain, Scarecrow.Īs it turns out, the game’s not really about him. His insidious and persistent influence is handled with invention and artistry that lifts Arkham beyond being merely The Only Good Fighting Game. The point of randomising weapon stats, which Borderlands was keen to do in an FPS, is the thrill of finding something that seems too good to be true. I found an electric revolver with a preposterous punch, an explosive sniper that obliterated enemy faces, and a shield so strong it turned my slender ghost lady into a thundering tank. No! He wouldn’t fade from the photo, idiots! He’d either never have been there or he’d remain! Won’t anybody formulate a coherent logical framework for this kind of light-hearted entertainment? I get irritated with time travel movies, Primer excepted. The great thing about time-travel games is, they have to. The player gets to choose what happens, so the developer has to be able to answer every awkward question he could possibly ask – and even design puzzles that demand your players to understand time travel better than most film-makers seem to. Braid does that, and goes so far beyond to fringes of twisted thinking and backflips of magical logic I’d never considered.Īnd yet, so long as you don’t force yourself to solve every puzzle first time, it’s surprisingly doable. It invites incredible thoughts, rather than trains them like Portal. Plenty of braver, stranger, more surprising experiences. #Just cause 2 mods invincible boat fullīut if I could only save one from the fire, it’d be Mirror’s Edge.#Just cause 2 mods invincible boat Patch. Run Just Cause 2 but before closing the game copy the two newly created separate_files.arc and separate_files.tab and copy them into the Just Cause 2\dlc\ directory replacing the pc_140.arc and. The full path should look something like C:\Program Files\Steam\steamapps\common\Just Cause 2\dropzone\dlc\pack_14 Inside that folder place all the files that were extracted from the pc_140.arc eg, , 14_dlcinfo.bin as well as the new 14_parachute_location.blz you created. If you haven't already create a dropzone folder in the main Just Cause 2 directory inside that create a folder called dlc, and inside that create a folder called pack_"number of dlc" eg "pack_14". Change the file extension on the file that was created by renaming from. Then delete the old 14_parachute_location.blz and make a new one by dragging the 14_parachute_location folder onto the Gibbed smallPacker. Open the image in photoshop and change it into something you like more and then save it with the nvidia dds plugin as a DXT5 (ensure the image has been flattened first and contains only one layer). This will extract it revealing the gae18_dif.dds which is the texture we want to change. So in order to change it you must drag the 14_parachute_location.blz file onto the Gibbed smallunpacker. We want to change the texture for the parachute to something more our style. The parachute is contained within the Just Cause 2/dlc folder under the name pc_140, open this file with the Gibbed ArchiveViewer then hit Save All and save the files in a folder of your choice. Step 1Ĭhoose the DLC you want to mod in this example I will use the Chaos Parachute. If the below steps nolonger work due to software updates, or something, let us know on the talk page, or add better instructions yourself. Photoshop with nvidia dds plugin (or similar program that supports DDS).Modding the DLC isn't much harder than normal modding, however in order to use this you will also need:
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